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Turn real-estate listing photos into a 3D house model and a cinematic walkthrough video. Photo camera solving, procedural Blender (bpy) modeling, virtual staging, headless Cycles rendering and photo-vs-render comparison films.
AI agent skill for automating Blender (bpy) - headless 3D modeling, materials, lighting and rendering with built-in geometry QA and calibrated exposure control.
Rendering library for Minecraft blocks, items, entities, fluids, and portals. Reads a vanilla client JAR and any stack of resource packs, then produces isometric or 2D previews as static PNGs or animated frame sequences.
Headless .tnz scene renderer via tcomposer.exe + ffmpeg export. NOT an animation compositor (ToonzScript unavailable in Tahoma2D 1.6.1). FastMCP 3.2, 4 tools, React dashboard.
Desktop app that maps videos onto 3D-scene materials and renders them headlessly — Blender, Cinema 4D + Redshift, and three.js, locally or on a Thinkbox Deadline farm.
WebGPU for Bun via bun:ffi — wgpu (Firefox, Deno) or Dawn (Chromium), selectable at runtime. Headless compute, offscreen rendering, shader validation in CI.
Local, GPU-accelerated AI background remover + 3D product-snapshot renderer (STEP/STL to webshop studio shots, env-aware materials & cavity AO). PySide6 + BiRefNet/RMBG-2.0. Clean-room implementation of the remove.bg workflow.