Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
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Updated
Sep 6, 2021 - C++
Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch
An open source SEGA Saturn development kit
Batteries included TypeScript ECS
A 2d Game Engine written in C++20.
2D Game Engine based on Pygame and Level-TMX Files
Climax Silent Hill Engine Toolkit
A Computational Model of Emotion (CME) for Non-Player Characters (NPCs) to enhance their believability
Dockerfile for Yaul
A beginner-friendly game engine optimized to handle millions of objects every frame using SIMD, Multithreading and smart data layout
2D Networked Game Engine in C++17
Simple 2D C++ game engine with an OpenGL renderer and ECS-architecture. Documentation is totally WIP (that's a lie, it's not).
Packages for Yaul
Backer service which is allowed players to back each other and get a part the prize in case of a win.
A turn based battle system inspired by the likes of EarthBound, Undertale, and Pokemon.
Fast and modern rendering engine for games and applications
A Game 2D Engine for University project
API for the Magma3D engine
optimized and customizable game engine.
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